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Burnout Legends

From Burnopedia, the Burnout wiki

Burnout Legends
Developer(s) Criterion Games
Publisher(s) Electronic Arts
Engine RenderWare
Released PlayStation Portable
North America- September 13, 2005
Europe- September 16, 2005
Japan- October 20, 2005

Nintendo DS

North America- November 29, 2005
Europe- December 9, 2005
Genre(s) Racing
Mode(s) Singleplayer, Multiplayer (WiFi)
Ratings ESRB: E10+ (PSP)
ESRB: E (DS)
PEGI: 3+
CERO: B
OFLC: M
Platform(s) PlayStation Portable, Nintendo DS
Media Universal Media Disc, Nintendo DS Game Card
System requirements PSP Firmware 1.52

Burnout Legends is the only specifically-for-portable game in the Burnout series. It was released for the PlayStation Portable on September 13, 2005, and the Nintendo DS on November 29, 2005. The game features many of the tracks and gameplay modes from the first three Burnout games repackaged for the handheld format. Many of the gameplay modes are similar to Burnout 3: Takedown, using some old and new tracks.

Contents

[edit] Events

In the game, you compete in a series of racing modes to unlock new tracks, cars, and events. The following list the 9 main types of modes in the game:

  • World Tour: Compete against other cars in different varieties of modes (see below). The world tour is divided by car types. Get a medal (Gold:1st place, Silver: 2nd place, Bronze: 3rd Place) in a series to unlock Grand Prix. Finish gold in grand prix to unlock next world tour series. World tour is the primary way to unlock cars.
  • Race: Race against up to four cars (world tour default is 4) in a 3 lap race on any track.
  • Eliminator: (Only accessible in world tour) Same as a race, only on each lap the lowest ranking car is eliminated. Race goes until one winner is left.
  • Face-Off: Race against a legend car to win the car.
  • Time Attack: Race against the clock. The goal is to complete a lap as fast as you can. You can do as many laps as you like.
  • Burning Lap: World tour version of time attack. You try to complete a lap by the medal time (Example: Finish before gold medal time 1:00:00 to earn gold medal).
  • Road Rage: Make other cars crash to earn takedowns. In world tour, you will have a time limit. You finish by running out of time on the clock or inflict too much damage.
  • Pursuit: You play as the cop. Try to take out the bad guy before time runs out or your health gets too low. Returning from Burnout 2. All new boss challenge pursuit events.
  • Crash: Compete in crash events to unlock new cars and levels. Exactly the same to Burnout 3 Crash, however Multiplier tokens have been excised.
Main Article: Events (Burnout Legends)

[edit] Takedowns

Takedowns in Burnout Legends work exactly the same as they did in Burnout 3. Player use their vehicle to make their rivals crash, to earn Wall, Vehicle, Psych Out and Aftertouch Takedowns, among others.

[edit] Boost

Like Takedowns, Boost works just like it did in Burnout 3. The player can use their boost at any time, and can earn it by driving dangerously (such as drifting and near misses), and by being violent towards rivals. If the payer can take down a rival, the boost will extend and be filled, for up to 4x the original length. However, if you should crash, an earned chunk of Boost will be lost.

[edit] Vehicles

There are a total of 95 cars to unlock through the various modes in several different classes: Compact, Muscle, Coupe, Sport, and Super, along with the Race Special, Legend and Crash-exclusive Heavyweight classes. There are also cars to unlock by completing all Pursuit, Road Rage, etc. events. Most vehicles are from Burnout 2, however, Legend vehicles are Custom Cars that were available in Burnout 2.

This game also has Collector's cars. There are 5 collector cars for each class, however you can only unlock one of them in the World Tour mode, which is chosen depending on your game save's name. To get the other four, you have to challenge another player who has missing car via Wi-Fi battle mode, betting your collector car against his and win a replica of the loser's car in the challenge.

Main Article: Vehicles (Burnout Legends)

[edit] Locations

Nearly all of the locations are lifted directly from Burnout 3, including Silver Lake, Riviera and Golden City. However, some added tracks are from Burnout 2, such as Big Surf Shores and Palm Bay Marina. A lone Burnout 1 track, Harbor Town, also makes it in.

Main Article: Locations (Burnout Legends)

[edit] Soundtrack

Due to the game being released alongside Burnout Revenge, Legends shares 20 tracks that Burnout Revenge has.

Main Article: Soundtrack (Burnout Legends)

[edit] Notes

The logos of Legends and Revenge. Note the odd sheen more visible in the Legends logo.
  • In addition to a shared soundtrack, Burnout Legends and Burnout Revenge share the same logo design.
  • While it's debatable whether Legends is a true addition to the Burnout franchise, chronologically it's the fourth game in the series. This is because while in the US and Japan Legends and Revenge were released on the same day, in Europe Legends was released one day earlier than Revenge was.

[edit] External links


BURNOUT SERIES
Burnout Burnout 2: Point of Impact Burnout 3: Takedown Burnout Legends
Burnout Revenge Burnout Dominator Burnout Paradise Burnout 6