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Burnout Revenge
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| Developer | Criterion Games | ||
| Publisher | Electronic Arts | ||
| Engine | RenderWare | ||
| Released | PS2/Xbox NA: September 13, 2005 EU: September 23, 2005 Xbox 360 NA: March 7, 2006 EU: March 17, 2006 | ||
| Genre | Racing | ||
| Mode(s) | Single player, Multiplayer (Split-Screen, Online) | ||
| Ratings | ESRB: E10+ PEGI: 3+ | ||
| Platforms | PlayStation 2, Xbox, Xbox 360 | ||
| Media | DVD-ROM, Digital Download | ||
| Input methods | DualShock 2, Xbox Controller | ||
Burnout Revenge is the fifth game in the Burnout series and was released on the same day as Burnout Legends in North America. It was developed by Criterion Games and published by Electronic Arts. It was released on the PlayStation 2, Xbox and Xbox 360.
It is notably the only game in the Burnout Series to feature Traffic Checking (to such an extreme degree) and the first Burnout game to be released on one of the 7th generation consoles.
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Events
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Events in Burnout Revenge retain many of the gameplay elements seen in previous Burnout games including Race, Road Rage and Burning Lap. New events include Traffic Attack and Crashbreaker modes.
- Main article: Events (Burnout Revenge)
Takedowns
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- Revenge Takedown - Rivals are marked in red for Revenge if they takedown the player.
- Aftertouch Takedown - Players can steer their wrecked car into an oncoming rival after they've crashed.
- Signature Takedown - Certain location based Takedowns are prized.
- Vertical Takedown - Taking down a rival from above.
- Traffic Check Takedown - Shunting traffic into rivals.
- Explosive Payback - The player detonating their vehicle and taking down a rival with the resulting explosion.
- Main article: Takedowns
Boost
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Shunting, slamming and grinding rivals steals their boost and adds it to the player's own Boost meter. Rivals can also do the same to the player. Players can earn an extra chunk to their boost bar by taking down a rival but they can just as easily lose a chunk if they crash or are taken down by a rival.
Vehicles
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Rather than having generic names such as Compact Type 1, vehicles in Burnout Revenge are named similar to factory models such as Factory M-Type and are now ordered by their top speed rather than class.
- Main article: Vehicles (Burnout Revenge)
Locations
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Tracks in Revenge are designed mostly for aggressive vehicle combat but also include many alternate routes.
- Main article: Locations (Burnout Revenge)
Soundtrack
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Burnout Revenge utilizes EA Trax Licensed music. 20 of the 40 music tracks in Burnout Revenge were also included in Burnout Legends.
- Main article: Soundtrack (Burnout Revenge)
Digital Release
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| Platform | Digital Release Date | Via | Price | ||
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| EU | US | GB | |||
| Xbox 360 | August 25th, 2009 | LIVE | 29,99€ | $19.99 | £19.99 |
Notes
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- Burnout Revenge was released alongside Burnout Legend's release onto the Sony PlayStation Portable. Both games share very similar logos.
- The logo for Burnout Revenge varies slightly. The default logo is plain and simple. This is also the logo used for European releases of the game on PS2 and Xbox. The North America release features a subtle sheen to the logo as well as the additional slogan - "Battle Racing Ignited." The Xbox 360 box art features a crystallized logo similar to the logo seen for Burnout Dominator.
- The online servers for the PlayStation 2 and Xbox releases of Burnout Revenge were shut down on November 1st, 2007.
- The online servers for the Xbox 360 release of Burnout Revenge were shut down on April 13th, 2012, about 2 exact years since the same happening for Burnout 3 for Xbox and PS2 release. However it was switched back on 3 weeks later.
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