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|Forum: Index → Article improvement →||Project: Rebirth|
There are two distinct sub-projects: one will deal with giving a new appearance to the site, and the second will deal with our image resources.
Behind this Project, I'm also preparing Burnopedia for Burnout 6. Indeed, I'm afraid to realize that we focus a lot on Burnout Paradise, to the point where we could say that we are actually "The Burnout Paradise & other-older-unimportant-Burnout-games-that-we-include-just-for-the-sake-of-broadness Wiki". Frankly, this could be our title, and no one can deny this seeing how scarce and minimal our contents about previous Burnout games is. Burnout Revenge gets a little attention, then again, Revenge and Paradise are more recent than the now 9-year-old Burnout.
Get ready for a big wall of text, I really hope you will read this, this is a Wiki-wide issue that concerns each and everyone of us.
As mentioned, two sub-projects will draw-out the two main objective lines of Project: Rebirth:
Rebirth through Redesign Edit
Basically, I'm proposing that we change the skin of the website.
But Why? Edit
Well first off, don't you think the skin is getting old? It's not a bad thing, but I think it is time for innovation. Nowadays, a good site is a complete yet user-friendly interface with appealing colors. Our interface is more-or-less complete and relatively easy to use. However, from a purely artistic point of view, I'd say the skin is getting passable.
The site looks faded away, it lacks contrast in certain areas. What we cannot seem to achieve is this crucial effect of depth and dynamism. This is because the skin looks very generic. We have a cool working color scheme, true. But the few images we use as skin assets (elements of the skin that are actual files and not coded colors) are poorly finished, layer transitions can be distinguished, pixels sometimes pop out, image sizes are not well thought out and some areas are left blank for some completely unknown reason...
On the whole, the interface's skin isn't bad but it is far from flawless. It looks too bi-dimensional to me and I suggest we give it the third by creating new assets with special effects to liven it up, giving it a less static feel.
The thing is that, to me, the age of websites decorated simply by code-generated layouts has passed. Unfortunately, we are still part of those now defunct or restyled websites.
And How? Edit
A website's skin is governed by .CSS files. The important one is Monaco.CSS as some of you may know. Common.CSS also plays an important part for more advanced appearance tweaks. We are able to modify these files with the help of expert users.
Essentially, I propose that we redesign everything, well not quite everything, but around 80-90% of what we already have. And we can also add things too, for instance: we have not yet customized our User Mastheads (that bar you can see on User pages, with the avatar, name and edit count). Things can be done.
With What? Edit
Tough question to answer alone. Burnout is the only game that showcases hot, brand-new cars, shining in the sunlight, but at the same time sponsors heartbreaking moments of ruthless violence and total destruction. I'm pretty confident that the CEO of Bugatti in Mulsheim curses this series for such shameful blasphemy against refined automobiles.
So what should we go for? Shiny and brand-new like the iconic Tempesta? Or down-right filthy and worn-out like our good old Trash Truck from back in the day? My immature mind would go for wrecked and worn-out, but my emotionally attached heart (and the somewhat reasoned part of my mind) says shiny. And indeed, I think this is the way to go. Since Burnout, CG have always focused on high-tech racing cars, researched body work and paint-jobs with awesome detail. We should definitely concentrate on polishing our appearance to be smooth and neat, making good ol' Ettore proud.
Cheesy references aside, if we are going with neat and streamlined, Gloss effects are indeed possible (and recommended). What would be our main pattern/texture?
I think we can actually combine some of these together (ie: Chrome and Metallic paint, gloss colors and carbon fiber). For the moment I'm only thinking about headers and bars but we can apply such effects to anything basically.
So I've enumerated most of our current issues about the skin, and brought to you my thoughts and some ideas too. I'm sure you have plenty tucked tight inside your heads too! So why not suggest some below? Also while we're suggesting, here are several Wikis I got inspiration from and right now I'm getting 100s of ideas at a time, combining elements from some and using coding from others.
Here they are:
Comments about Rebirth through Redesign Edit
Suggestions for Rebirth through Redesign Edit
- Do submit your suggestions for Rebirth through Redesign here, separately from the comments section.
- This file is from an iGoogle theme. It is pretty close to what I'm suggesting. Note the use of flat gray patterns with a black, glossy box.
- View File:Very Long 0510A.jpg, a header concept, and comment.
- View revised banner concept at File:Very Long 0510B.jpg and comment. Exlonox 20:00, April 25, 2010 (UTC)
- My Vision File:His Vision.jpg as above... Comment! Note this is just a concept!
- My concept File:Burnopedia Header Concept.png. Comments would be helpful as this is a TOTAL redesign and completely different to the other concepts seen above.
- Another revision... File:Very Long 0510C.jpg
- @Seeks Once you get the ability to screencap your PS3, we should attempt to make a panoramic image with the greatest Paradise cars. Do you think it's possible?
- Hmm, panoramic might be difficult, but I know where you're going, line 'em all up? Excellent idea if I can say so myself! It is definitely possible, and the screencap device should be here before August... I'll keep you updated!
Rebirth through Restoration Edit
In a nutshell, I plan on taking extensive care of our image database. We have several missions according to me.
But Why? Edit
We are lacking images!! I have, personally, never actually stumbled across wikis needing images. What's the deal with this? We must remedy this situation at once!
Also, it's essentially one hell of a mess. Finding Guerrilla soldiers in the Amazon is actually easier than finding a specific file for a specific need. We had literally thousands of uncategorized files that I still haven't even finished dealing with, along with those are the files which need licensing templates, I figure that they will be more numerous than the uncategorized ones... What's more, some of our files aren't of excellent quality, and it is more likely to occur for older Burnout games than for Paradise.
And How? Edit
Here 's the SitRep sirs. A heap of mess, old pics, bad pics, duplicated pics, lost pics, needed pics, unneeded pics, non-standard pics, poor pics, unknown pics, good pics, irrelevant pics, strange pics, her pics, his pics, seeks pics...
And we have to regain control of our database. I think that other wikis have their pictures well organized. And if they don't? Well I don't really care about them, we should maintain order in our files!
Comments about Rebirth through RestorationEdit
Suggestions for Rebirth through Restoration Edit
- Do submit your suggestions for Rebirth through Restoration here, separately from the comments section.
- [ Moved and Edited content for page format ]
Here is my plan. Here's clarification on my ideas that Ceex didn't understand. Hope this has cleared a few things up. --Jjbest 17:44, May 6, 2010 (UTC)
1. Articles Needed
OK, let's face it: we're missing hundreds - if not thousands - of articles from pre-Paradise, not to mention a good few events and locations from Paradise itself. I propose that a group of "speed writers" do the outline of an article (like I did on North Mountain Drive, along with a few other roads). This is very basic writing, and will produce stubs.
2. Article Improvement
After this, another group of people (possibly admins?) look over the article and add the details needed. It'll probably take a few days and contributions from people to do this to the high standard needed. The articles can then be de-stubbed.
Unless anyone else can do photos of games, this will be mainly reliant on Le Mans Racer. After the de-stubbing, the article is placed in a picture needed category. The photographer(s) will check this category and, if possible, upload photos of the articles needed.
4. More pictures
The next step will be for a "pic man" (any better suggestions for a name are welcome) to insert these pictures in the relevant pages. If this pic man feels that an image is irrelevant, or that a better one is needed, he will contact the photographer who uploaded it. Once this is done, the article can be removed from the picture needed category and placed in an overview needed category
Next, someone will give the article one final check to make sure it is a good article. If this person has any complaints, they should contact the person whose job it is and ask them to sort it. Obviously, if it is only minor, the overviewer should just do it themself. The article is now complete
When an article is made by a speed writer it is "under construction". The article is then seen to by an improver, a photographer, a "pic man", then finally an overviewer. It is then no longer under construction.
General Conclusion Edit
So these are the two focal points of Project: Rebirth. Distinct projects that deal with more or less the same substance, images.
I reported the situation in which we're in and I hope you can see as well as me how critical it is. I think it is imperative that we get a move on, making modifications to areas I have listed. This change will not only make the wiki look good, new and fresh all over again, but it will also motivate the rest of our users, which will then be encouraged to contribute. I'm sure that we'll get new members if we redesign our skin too! I also believe that the change will make the process of article writing exciting again.
I honestly can't wait for this to happen.
Global Thoughts Edit
- Do post your comments about the whole Project: Rebirth in this section. Please read existing posts and if you wish to discuss a new subject, please do so, but in a new section.
I understand what you say about older Burnout games, but shouldn't we first complete all Paradise articles, like streets, and events, first? --Jjbest 16:08, April 19, 2010 (UTC)
@Ceex, not much from the design point of view, but if someone will add photos and extra info, ill do a basic thing like on the North Mountain Drive article I did a while back. Not much has been done to it since, actually. (hint, hint) --Jjbest 16:40, April 23, 2010 (UTC)
Burnopedia certainly needs some reparations, so I will cooperate with the project as much as possible. I'll begin with the stub article; 190 stubs is too much for a single person, so I might need assistance. ProtoStealth 16:37, May 6, 2010 (UTC)
If anyone needs any help just ask me, I finish school for summer on the 9th, for a good two months, and I'll be here for about six weeks out of that. Also I can go round correcting typos and bad grammar - I do that a lot anyway! MaxB1995 18:23, July 2, 2010 (UTC)