The Jansen Carbon X12 variant of the X12 is heavily modified and has improved stats across the board compared to its other variations. It has been outfitted with a carbon-body, chrome-trim and a Stunt boost conversion. Its two extra Speed and Boost points grant the Carbon X12 improved cruising and boost speeds.
The handling of the carbon super car has been tuned to help improve slow speed steering. The X12 was originally built to be a speed car and its carbon variant still uses an extremely light weight body. This allows the vehicle to practically fly off of the tops of sloped roads at high speeds. Even though the highly tuned handling and hypersensetive steering makes pulling off precise maneuvers fairly difficult for some players, the Carbon X12 is still a good choice for Stunt Run events.
The European supercar's main weakness is still its relatively low Strength even with its additional strength from its carbon fiber body. This hinders the X12's effectiveness in Marked Man events. Another disadvantage to this car is its instability under hard braking, as the back end of the car wants to move around a lot and makes it very difficult to brake in a straight line. To compensate for both of these disadvantages, drivers should be very tentative on activating the boost to make sure that they can get the car stopped for corners, brake normally in straight lines before drifting for the corner, and to avoid contact with other stronger vehicles. Its Stunt boost conversion and handling abilities make the vehicle an acceptable choice for Road Rage events.
The Carbon X12 makes up for all these disadvantages in vehicular combat with its overwhelming speed and boost. The X12 can be one of the fastest and most maneuverable cars in the game making it one of the best choices for race events if it can be kept under control.
Another good aspect about this car is its tight handling. With it, it has the ability to make most turns all over Paradise without needing to drift. Its steering can be compared to the Racing WTR for wherever the player decides to maneuver, the X12 Carbon will turn in that direction with little difficulty. If starting from a dead stop, the car will perform a burnout until it hits second gear where the car will be able to put down all of its power. It is then highly advised that the player keeps the car as straight as possible and keep their steering angle to a minimum.
If using the E-brake method to drift, the X12 will slide out very easily. When drifting, the car will turn it a lot more than usual, which allows the car to negotiate tight corners with ease. However, getting stopped with the car is very challenging with its rearward brake bias, which can make the car very unstable when braking.
Awarded for landing all the Jumps in Paradise City, this astonishing X12 is stronger, lighter and faster thanks to a space-age carbon fiber construction. A Stunt boost conversion completes the package.
How to Unlock Edit
Find and land all 50 Super Jumps.
The car may have some design inspiration from the popular Jaguar XJR-15 sports car as well as the Pagani Zonda but it bears its greatest resemblance to the more recent Koenigsegg CCR or CCX. The manufacturers of the real and fictional vehicles both being from Sweden further confirms the design influence. The front bumper resembles that of the Ferrari F430.